No, Really: What is Cosplay?

dc.contributorTownsley, Eleanor
dc.contributorRoth, Joshua
dc.contributor.advisorLass, Andrew
dc.contributor.authorNesic, Natasha
dc.date.accessioned2013-05-03T18:30:01Z
dc.date.available2013-05-03T18:30:01Z
dc.date.gradyear2013en_US
dc.date.issued2013-05-03
dc.description.abstractIn cosplay, one dresses up as a fictional character among fellow sci-fi/fantasy enthusiasts. This study examines the socio-physical experience of cosplay as a stylized self-performance of identity—as opposed to the popular misconception of escapist freakshow—detailed in Erving Goffman’s theories of performance of the everyday self . My data comes from attending conventions across the United States dedicated to Japanese animation, or “animé”: Anime Expo ’12 (Anaheim, CA), Anime NEXT ’12 (Somerset, NJ), Otakon ’12 (Baltimore, MD), and New York Comic Con ’12 (New York, NY). There, I lodged with cosplayers, visited cosplay panels, and participated in cosplay gatherings and photoshoots. I also interviewed a variety of cosplayers, conducting brief, three-question queries as well as longer, in-depth interviews, with questions such as, “How does cosplay affect your daily life?” The recordings revealed a post-modern self-consciousness of performance, as one vacillates between the out-of-costume self and the interpretation of the character being cosplayed. Aesthetics and accuracy are constantly at odds, in each individual cosplayer’s quest to accurately portray the character while simultaneously expressing their own self-performance to its greatest advantage. For this act is performed with the knowledge that their interpretation of the character—and within it, their exhibition of self-identity—is under constant scrutiny by an all-seeing audience of the convention, the media, and the Internet. I begin by summarizing Erving Goffman’s work and how it may be applied to the cosplay subculture. From there, I break down the cosplay process into its four stages: making, wearing, playing, and performing, and through Goffman explain how these stages function both literally and metaphorically for this performance of the self. The study concludes with an ethnographic account of being in cosplay for New York Comic Con ’12.en_US
dc.description.sponsorshipSociology & Anthropologyen_US
dc.identifier.urihttp://hdl.handle.net/10166/3217
dc.language.isoen_USen_US
dc.rightsAttribution-NoDerivs 3.0 United States*
dc.rights.restrictedpublicen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nd/3.0/us/*
dc.subjectanthropologyen_US
dc.subjectcosplayen_US
dc.subjectfandomen_US
dc.subjectcomicsen_US
dc.subjectmangaen_US
dc.subjectanimeen_US
dc.subjectethnographyen_US
dc.subjectErving Goffmanen_US
dc.subjectperformanceen_US
dc.subjectsubcultureen_US
dc.subjectfashionen_US
dc.subjectscience fictionen_US
dc.subjectfantasyen_US
dc.subjectgenderen_US
dc.titleNo, Really: What is Cosplay?en_US
dc.typeThesis
mhc.degreeUndergraduateen_US
mhc.institutionMount Holyoke College

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